2,058 research outputs found

    On fuzzy non-discrimination

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    We show that the incompatibility between the Pareto principle and the notion of non-discrimination as presented in Xu (2000) continues to hold when the individuals have exact preferences and the social preference relation is allowed to be a reflexive and transitive fuzzy binary relation. Our result can be seen as a strengthening of the result of Xu in two directions: (1) the range of the aggregation rule is enlarged and (2) a weaker condition on non-discrimination is used.fuzzy preferences

    Top coalitions, common rankings, and semistrict core stability

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    The top coalition property of Banerjee et al. (2001) and the common ranking property of Farrell and Scotchmer (1988) are sufficient conditions for core stability in hedonic games. We introduce the semistrict core as a stronger stability concept than the core, and show that the top coalition property guarantees the existence of semistrictly core stable coalition structures. Moreover, for each game satisfying the common ranking property, the core and the semistrict core coincide.coalition formation

    On top coalitions, common rankings, and semistrict core stability

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    The top coalition property of Banerjee et al. (2001) and the common ranking property of Farrell and Scotchmer (1988) are sufficient conditions for core stability in hedonic games. We introduce the semistrict core as a stronger stability concept than the core, and show that the top coalition property guarantees the existence of semistrictly core stable coalition structures. Moreover, for each game satisfying the common ranking property, the core and the semistrict core coincide.coalition formation, common ranking property, hedonic games, semistrict core, top coalition property

    Dichotomous Preferences and Power Set Extensions

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    This paper is devoted to the study of how to extend a dichotomous partition of a universal set X into good and bad objects to an ordering on the power set of X. We introduce a family of rules that naturally take into account the number of good objects and the number of bad objects, and provide axiomatic characterizations of two rules for ranking sets in such a context

    Dichotomous Preferences and Power Set Extensions

    Get PDF
    This paper is devoted to the study of how to extend a dichotomous partition of a universal set X into good and bad objects to an ordering on the power set of X. We introduce a family of rules that naturally take into account the number of good objects and the number of bad objects, and provide axiomatic characterizations of two rules for ranking sets in such a context.dichotomy; objects; set extensions; ranking sets

    Coalitional Matchings

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    A coalitional matching is a two-sided matching problem in which agents on each side of the market may form coalitions such as student groups and research teams who - when matched - form universities. We assume that each researcher has preferences over the research teams he would like to work in and over the student groups he would like to teach to. Correspondingly, each student has preferences over the groups of students he wants to study with and over the teams of researchers he would like to learn from. In this setup, we examine how the existence of core stable partitions on the distinct market sides, the restriction of agents’ preferences over groups to strict orderings, and the extent to which individual preferences respect common rankings shape the existence of core stable coalitional matchings.Coalitions, Common Rankings, Core, Stability, Totally Balanced Games, Two-Sided Matchings

    Simple Priorities and Core Stability in Hedonic Games

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    In this paper we study hedonic games where each player views every other player either as a friend or as an enemy. Two simple priority criteria for comparison of coalitions are suggested, and the corresponding preference restrictions based on appreciation of friends and aversion to enemies are considered. It turns out that the first domain restriction guarantees non-emptiness of the strong core and the second domain restriction ensures non-emptiness of the weak core of the corresponding hedonic games. Moreover, an element of the strong core under friends appreciation can be found in polynomial time, while finding an element of the weak core under enemies aversion is NP-hard. We examine also the relationship between our domain restrictions and some sufficient conditions for non-emptiness of the core already known in the literature.coalition formation, core stability, hedonic games, priority
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